The title of this article refers to two strains of the same race, the standard Orc that we’re all familiar with an a rarer sub-species of the race the Orog who are nowhere near as numerous and not generally available as a playable race. CON. Melee or Ranged Weapon Attack: +14 to hit, reach 5 ft. or range 30/120 ft., one target. Take your favorite fandoms with you and never miss a beat. Orog devastators are engines of unrelenting destruction, possessing bloodlust unheard of even among orcs. Some of those orogs turned to piracy aboard the squid ship Scavenger.[4]. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone.If the target is prone, the tiger can make one bite attack against it as a bonus action. Retaliation. 10d6 hit dice. Tag(s) Orc Lastly, we get the orog. If a creature succeeds on its saving throw, this ability has no effect on that creature for 24 hours. Pale white[2] The D&D 5e half Orc has a lot of traits that are inherited from their ancestors and these are as follows. Languages Common, Orc Eyes of Gruumsh are orcs especially tied to the on… WIS. CHA. The pentadrone can't be compelled to act in a manner contrary to its nature or its instructions. They subjugated the creatures already living there and eventually split into a dozen different tribes, discovering rich veins of metal and ore. Common,[1] Orc,[1] Undercommon[2] Based on Statblock5e and Open5e. At the end, you will get the option to select only some results to generate our own PDF or to print cards on Magic format. Languages Modron Challenge 2 (450 XP) Simply click on a trait or attack to copy a Roll20 macro to your clipboard Axiomatic Mind. Orog CR 1. Lawful evil Use Discord? Multiattack. According to the official rules: Any character or monster that doesn't notice a threat is surprised at the start of the encounter.. That states that it is a condition rather than a "round". Unholy Fire. There were two kinds: red neo-orogs and black neo-orogs.1 1 Appendix 1.1 Appearances 1.2 References 1.3 Connections Video Games Icewind Dale (game) They try to avoid … Regeneration. In the world of the Forgotten Realms, there are a great number of races, of all shapes, sizes, and walks of life. Many an overconfident elf, human, or dwarf commander has watched a "simple" orc warlord execute a clever maneuver to outflank and destroy an opposing force, not realizing the orc is an orog. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Javelin. Eye color(s) Back to Main Page → 5e Homebrew → 5e Creatures, https://www.dandwiki.com/w/index.php?title=Orog_Devastator_(5e_Creature)&oldid=1030414. Hit: 25 (3d6 + 8 plus 1d12) piercing damage plus 9 (2d8) fire damage. Actions Greatclub: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. 10th level Orog Rogue. Language(s) Alignment Actions Greataxe: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. natural armor, some elemental resistance, etc, all for a level adjustment of +2. No hit dice, ECL +2. 5d10 hit dice. AC 18, touch 10, flat-footed 18 (+8 armor) hp 23 (3d8+9 plus 3) Fort +5, Ref +1, Will +0. Forgotten Realms Wiki is a FANDOM Games Community. Frightful Presence. The command ’s chance of success is only 50/50 even against an average person, so we have to figure that there need to be several orcs on hand to make opportunity attacks for this stunt to be worth trying. Lizardfolk As Characters. Variants on the orog include the neo-orog and the ogrillion. Usually up to 85 years[2] INT. 2nd Edition Statistics[3] The orog regains 15 hit points at the start of its turn. A lizardfolk’s base land speed is 30 feet. The orog makes five attacks and can use its Frightful Presence. Orogs use the following aging effect characteristics, as described on Table 6—5 in … Orog Magic. Its pretty black and friggin' white, with no ambiguity at all. Monodrone Medium construct, construct. See more ideas about dnd, dungeons and dragons, dungeons and dragons homebrew. Speed 20 ft. (30 ft. base) Melee greataxe +5 (1d12+4) Ranged javelin +2 (1d6+3). OFFENSE. An orog’s cunning can be just as deadly to their leader, as an orog will cut down and take the role of their leader with just as little emotion as that of any common victim. Whenever an attack, spell, or effect reduces the orog to 0 hit points, it may make a Constitution saving throw. Ability score: In case of the half-orcs the constitution score goes up by 1 while the strength score increases by 1. Join our server for announcements, updates, and feature voting.. Use Foundry?. 5th level Orog Fighter. ... 5e Encounter Maker (2021-02-06) Aug 2, 2018 - This Pin was discovered by Nicholas Colaiacovo. They seem to have been inspired by the Uruk Hai from the Lord of the Rings. Save Statblock Load Statblock Printable Block View Image View Markdown. Environment any land and underground Organization solitary, gang (2-5), tribe (5-30 plus 1 4th-level sergeant per 10 adults and 1 leader of 5th-7th level), or warband (3-8 plus 10-24 orcs) Treasure standard . Languages Aquan, Common, thieves' cant Challenge 3 (700 XP) Simply click on a trait or attack to copy a Roll20 macro to your clipboard Shapechanger. General Information Homeland(s) Hit: 9 (1d12 + 3) slashing damage Alignment: Most of the half orcs move towards the bad and not the good. 165 – 240 lbs. 5e (They weren’t citing a *score* of 75-100, but rather a *point buy* range/cost of that, which is entirely possible as it would cost over 100 pts in the buy systems to have 18s in all stats, let alone have deity level stats up to 25, or 30 in 5e… or 40/50+ in 3.0/3.5…) When they, along with other mountain orcs, invaded Netheril in −3605 DR, they were cut off from their retreat route and cornered between the elven and Netherese armies. Tall, large ears, extremely strong, impressive, vulnerability to sunlight, elemental resistance[2] Type When the orog takes damage from a creature that is within 5 feet of it, it can make a melee weapon attack against that creature. [citation needed] D&D 5e half Orc traits . You know the Resistance cantrip. Ogrillons are a fierce half-ogre race born of a union between a female orc and a male ogre. They sought refuge in a narrow cave at the end of a valley which, unbeknownst to them, led to the Underdark. 2e Unless the orog wishes to be affected, it is immune to spells of 6th level or lower. Neogi are descendants of the dwarves of the lost Deep Kingdoms, those who exiled the clans that first formed the Mror Holds. Dire Bears. Saving Throws Int +8, Wis +8, Cha +9Skills Intimidation +9, Religion +8Damage Immunities bludgeoning, piercing and slashing damage from nonmagical attacksCondition Immunities charmed, frightened, paralyzed, petrified, poisoned, stunned Each creature of the war chief’s choice that is within 30 feet of it, can hear it, and not already affected by Battle Cry gain advantage on attack rolls until the start of the war chief’s next turn. 3e Male orcs are large, hunched and frightening, wielding axes and hammers as well as massive fists the size of a small child. They were hybrids of orcs and ogres, as well as of other creatures. Speed 50 ft. Hit Points 345 (30d8 + 210) They looked like normal mountain orcs but were slightly taller, with larger ears and huge pale eyes. It is said the ritual used to create a devastator is a secret closely kept by a cabal of immortal shamans, but even the best-kept secret cannot remain hidden forever. Medium Orogs were descended from the Skullbiter Tribe of mountain orcs who once lived in the Spine of the World mountain range. Hit: 27 (2d12 + 8 plus 1d12) slashing damage plus 9 (2d8) fire damage. Keen Smell. It is the 5etools platform of choice for integrations. The orog has advantage on saving throws against all other spells and magical effects. Multiattack.The orog makes two greataxe attacks. ECL 7. The deep scion can use its action to polymorph into a humanoid-piscine hybrid form, or back into its true form. Create custom stat blocks for monsters and save them for use in your campaigns. Chaotic evil On a failure, it is reduced to 0 hit points as usual. Gruumsh[2] Female orcs have very shapely bodies and very exotic hairstyles with either messy hair poking out in every direction or thick braids—or no hair at all. Vision The skill modifiers given in the statistics block include a -2 armor check penalty (-4 on Swim checks) for carrying a heavy shield. Traits Aggressive: As a bonus action, the orc can move up to its speed toward a hostile creature that it can see. Skills Perception +4 Senses truesight 120 ft. ECL 12. Discover (and save!) The DC is equal to the damage inflicted. Though orc tribes only turns to the ritual in times of desperation, there are those who long to abuse this ancient power. Senses darkvision 60 ft., passive Perception 12 Half-Orc Variant. 5e Racial Handbook. You have proficiency with the greatsword, greataxe and maul. The Underdark[2] Patron deity Size Each creature of the orog’s choice that is aware of the orog and within 120 feet must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. Type Foundry is a modernized, better-than replacement for Roll20 which prioritises modding support. Monster Presets: Use Preset. Subtype(s) Unrelenting Destruction (Recharges after a Short or Long Rest). Aggressive. The orog’s weapon attacks are magical and deal an extra 9 (2d8) fire damage (already included in the orog’s attacks). This supplement exists to help increase the number of options for player character creation, for stories and games involving more than just … Some of those orogs turned to piracy aboard the squid ship Scavenger. Hit: 12 (1d6 + 4 plus 1d8) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack. Orcs are dazzled in bright sunlight or within the radius of a daylightspell. Hit Points. Humanoid Average weight As a bonus action, the orog can move up to its speed toward a hostile creature that it can see. When you reach 5th level, you can also cast the Warding Bond spell once per day. Humanoid Speed. Now the neogi remain among the shattered ruins of the extinct dwarf civilization, regarded as little more than a legend by those above. Challenge rating Armor Class 15 (natural armor) Hit Points 5 5 ([1d8+1]) Speed 30 ft., fly 30 ft. STR 10 . Challenge. Saving Throws Wis +3, Cha +4 Skills Deception +6, Insight +3, Sleight of Hand +3, Stealth +3 Senses darkvision 120 ft. Many orcs who take up the warrior or fighter class also gain proficiency with the falchion or the greataxe as a martial weapon. Battle Cry (1/Day). The collapse of the elven empires led to the orogs venturing back to the surface in large numbers, bullying their mountain orc cousins into subservience and arming them for war with weapons made from Underdark metals. Challenge 20 (25,000 XP). An orog’s expected damage per attack is 7.4 hp, and an orc war chief’s is a whopping 10.5. Orog weapons are festooned with a multi-tude of hooks, spines, and redundant cutting edges. In 1369 DR a tribe of Shar-worshiping orogs resided within the ruins of Myth Drannor, they often feuded over territory within the Dwarven Dungeons with a tribe of orcs, members of the Cult of the Dragon, and the small clan of ormyrr. On a success, the orog instead takes no damage. Female orcs have tiny, squashed noses and angry, slanted eyes. ECOLOGY. Many an overconfident elf, human, or dwarf commander has watched a “simple” orc warlord execute a clever maneuver to outflank and destroy an opposing force, not realizing the orc is an orog. The orog devastator may be equipped with one or more of the following magic items at the GM’s discretion: berserker axe (greataxe), brooch of shielding, 10 javelins of lightning, one potion of growth, and a ring of evasion. 3rd Edition Statistics[2] DEFENSE. Traditional common orc culture is extremely warlike and when not at war the race is usually planning for it. A creature can repeat the saving throw at the end of its turn, ending the effect on itself on a success. Armor Class 21 (natural armor) Orog Weapons Training. Kassoon. They tend to act like ogres, but they are far more violent and aggressive … Orogs do NOT have hit dice in RoF. your own Pins on Pinterest It's called a Surprised Condition. +2 Strength, +2 Constitution, -2 Intelligence. They became lost but felt safe in the knowledge that they would not be followed by their enemies, delving further underground whenever they could. 5e orogs like to live underground and know no empathy. Kershek is right. They have flat, wide noses and beady red eyes. Hit: 10 (1d12 + 4) slashing damage.. Javelin.Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. They bred in great numbers and expanded into many surrounding caverns like a virulent plague. When you reach 3rd level, you can cast the Arcane Weapon spell once per day. Hit: 13 (2d8 + 4) bludgeoning damage. D&D Doppelgangers often track or capture mortals they plan to mimic, learning them, and examine their minds for secrets. The neo-orog … This belief is spurred in part by Gruumsh and his pantheon, which teaches that all races are inferior to the orcs. STR. Armor Class. The adopted form of a D&d 5e Doppelgangers permits it to mix into almost any team or the public, but its alteration does not provide for languages, modalities, memory, or personality. Orogs prefer weapons that deal massive amounts of damage. Javelin: Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft Wiki Le Monde des Royaumes Oubliés (French), https://forgottenrealms.fandom.com/wiki/Orog?oldid=629680. 5th Edition Statistics[1] Doppelganger D&d 5e – Description . TACTICS. First Appearance: 49 A Name is Earned; Dire bear Armor Class 12; Dire bear Suggested Average, Max HP (3.5e): 102, 147. Normal orcs view them with mixed feelings because they can easily rival their own war chiefs. D&D 5e Statblock Generator. All orcs have some … They enjoy attacking from concealment and setting ambushes, and they obey the rules of war (such as honoring a truce) only as long as it is convenient for them. Average lifespan Medium It doesn't work like that. Alignment Appearance Medium size. Eventually they came across a veritable jungle of luminous fungi and decided to settle there. XP 400 LE Medium humanoid Init +0; Senses darkvision 60 ft.; Perception +5. The tiger has advantage on Wisdom checks that rely on smell.Pounce. You will be also able to sort the list as you want. DEX. Well, you should! Surprise round doesn't exist in D&D 5e. It is said the ritual used to create a devastator is a secret closely kept by a cabal of immortal shamans, but even the best-kept secret cannot remain hidden forever. Monsters 5e This online application will allow you to list and filter all the D&D 5e Monsters with severals options. By the late 15th century DR, a community of orogs dwelt in a cavern system deep underground on the planet H'Catha. Half Orogs gain the following benefit. Neo-orogs were a race created to serve as warriors for Thay. Greataxe.Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Males: 6' – 6'8"[2] 2 Lizardfolk characters possess the following racial traits. The CR 2 orog is a blue super-orc and doesn't really have a whole lot in common with the original orog or neo-orog. The daelkyrformed these aberrations by twisting the greed in the dwarves to a desire to consume and control everything around them. By the late 15th century DR, a community of orogs dwelt in a cavern system deep underground on the planet H'Catha. Orogs were orcs who lived and thrived in the Underdark. Monster Size, type, alignment. Average height [5], Tall, large ears, extremely strong, impressive, vulnerability to sunlight, elemental resistance. Orc Distinctions An orog rarely goes anywhere without being fully armed and armored. An orog uses its strength to bully other orcs and its intelligence to surprise enemies on the battlefield. Orog Size Most orcs approach life with the belief that to survive, one must subjugate potential enemies and control as many resources as possible, which puts them naturally at odds with other races as well as themselves. No? Jan 29, 2021 - Explore Aaron ToussaintNo's board "DND Creatures and Tokens" on Pinterest. The orog deals an extra 6 (1d12) damage when it hits with a weapon attack (included in the orog’s attack). Size Fury of the War God. DEX 13 . An orog uses its strength to bully other orcs and its intelligence to surprise enemies on the battlefield. Limited Magic Immunity. Orogs usually live among orcs; they are stronger, more intelligent, and more highly disciplined than typical orcs. Darkvision[1][2] Orog devastators are engines of unrelenting destruction, possessing bloodlust unheard of even among orcs. Medium They get good stat mods (+6 str!!!) Orcs are proficient with all simple weapons, preferring those that cause the most damage in the least time. Presented in the official Player's Handbook are but a few of the possibilities of race which a character might have. In the Dungeons & Dragons fantasy role-playing game, an orog is a crossbreed between a male orc and a female ogre. Greataxe. DB1 47 Damage, 20 killing blow by Grog
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